00:00
00:00
View Profile Mushman

39 Game Reviews

17 w/ Responses

Very good for Flash, but PC source ports are better

Remaking a 4 MB game down to 2.4 MB in Flash is a cool achievement. Doom is just one of those legendary games. However, after playing through a bit, there's a few bugs.

BUG: Sound effects are too fast
Very noticeable, and although it makes the chaingun almost sound better, it's annoying everywhere else.

BUG: Controls are clunky
Unlike in the original Doom, the controls aren't very responsive. They work well eoungh, but it feels like you're always lagging. They remind me of the PlayStation version.

BUG: Automap
I tried opening the Automap with the Tab key. However, Tab is also the select button key in Flash, and I couldn't exit the automap unless I saved and re-loaded. Then I couldn't access the Automap again. Please change the key.

FEATURE MISSING: Switch in Level 1
In the first room in the first level, there's a switch on one of the pillars before the stairs leading up to the green armour. This switch opens up a wall to the radioactive lake where the blue armour is. Although it's not a big deal, it should still be there. I think you said this was a known issue.

POSSIBLE IMPROVEMENT: Ditch 8 Bit / 256 Colours for high bit depths
Yeah, yeah, Doom used to run in VGA, but those days are long gone. Source ports allow you to display the game in True Colour. The difference is clearest in dark rooms.

This was just in my playthrough of the first two levels. You nailed the enemy AI as well! Very impressive! But to be honest, I don't see the point compared to native source ports for the ultimate Doom experience. Check out Doom Legacy for instance. It has so many awesome features. For instant browser play if you don't have a copy of the Shareware or full versions, this is a pretty solid effort. Well done for a classic revival!

You missed a few points

That wasn't a bad tutorial, but it wasn't fantasic either. Unfortunatly, it doesn't cover all the steps. For example, how would a flash "noob" know how to convert the circle into a symbol and button? You just got to the menu like magic. Yes, maybe you can do this with ease, but sometimes you need explain it as if the user had just installed Flash. Otherwise they'll get confused and unhappy.
The next thing you need to do is include real screenshots. Just a drawn version of what it looks like isn't really best. When the real UI looks different to your drawings, people might think they're in the wrong place.
Also, in your movie, could you put some music that isn't so large in filesize? Tutorials don't really need music, but it's fine if it's not invasive.
Can you make clicking the music button toggle the music on and off instead of needing to hold the button down? Also please prevent the music overlapping itself when interacting with the on switch.
Also, how about teaching us how to stop music if it's playing? I think it would be easy to put in some action script like on(release) stopallsounds;() equiped to the button to do so, but I'm not sure myself.
Like I said, not bad, but needs some work to achieve full potential.

Greenkupo responds:

thank you im gonna prove with another screenshoots and explain more in my second

Tight...

It's nice, but it sucks that that if you click you go back to Level 1. I know you're trying to stop the right-click cheat, but many people will accidently click and be sent back to square one unfairly. Please resolve this problem before submitting a game like this again.

Good...

But it's a little short, and easy. I play Mario Party quite a bit, so that's probably why I thought it was easy, but I would like it to be longer, and a checkpoint to be on every 5-8 questions.
Nice music. I love the Super Mario Land music so this remix (out of plenty) fits nicely.

Nice Improvment!

Hey Skeik! I reviewed your first try of a Flash Icy Tower and I must say! You've done a good improvment!
Anyway, this feels much smoother than your first attempt. I can't complain about your graphics. But when you jump, it feels a little restricted on where you can jump. You don't have the freeness as you do when playing FLD's Icy Tower, you know? Still, good job. Another down is that you can't jump that high even with your "cartwheel" jump.
Other than that, You've done quite will. I will surely recommend this game to the people on the FLD forum. Wanna link? Here.
www.freelunchdesign.com/smf

Interesting...

It's a nice game, but not exactly of Newgrounds quality. It's a good puzzle, but no something users will come back to. Try to make a longer and more interesting puzzle.

NemmyGames responds:

We know that the game is essentially dead after somebody figures it out. It's actually designed around the idea. But at the same time, some people will take days or weeks. I know they will, I've seen it happen many times.
It's also the kind of game that people like to show to their friends. It's the same idea that http://www.peteranswers.com/ has.

All in all, we fully know that there is little to no replayability in the game. It's just the nature of it.

And a Merry Christmas to you too

The game isn't very interesting. Making your own trees makes them look pathetic. You could do a bit more, a varible of ornimetns would be nice. Good idea about changing the background colour to whatever your heart desires. When you choose to delete the entire canvas though, if you click once and the Are You Sure? message and Definate? message comes up, you can't get rid of them. So another accidental click and your work of art is down the toilet. Overall, not too interesting.

ArtBIT responds:

Well, I keep writing this in almost all my responds... > this is not a game, it's an interactive flash, a toy... < and so on and so on... so it could get a higher score in interactivity imo ;)
Good suggestion about the ClearAll button, I corrected that, and I've added the preview color for BGColorChange...

Merry Christmas dude :)

Quite fun, needs a bit of improvment

Addicting. But one thing I don't like. How your mouse not only shoots but moves you as well. I would be shooting a ghost and I would move into it, thus lowering my health. Another thing that needs improvment is that when you get deep into the game, 25,000 points of so, some of the easy light grey ghosts are invincible. I shoot them but they don't die. They run into me and then die. Lowering my health by about 10.
I thank you for putting health stars and allowing to exceed 100 HP. usful it is. More powerups would make it more fun. Blue Star, rarer and heals 20 HP is one. Mega Snowball, kills an enemy instantly. They're a few ideas.
I'm am currently first in the highscore list. Too bad YoungLuke A.K.A Luke Bitches. :P
Fun game. Good luck on getting the front page! :D

FlashBurgerHelper responds:

hehe sorry u were playing as i was updating and caught the bad swf entry, when i changed the ghosts a problem happened making some not die by snowballs if there getting hit by ur tank at the same time, but i fixed it and submited it like 10sec later, u must have started when i did this lol very bad timing. your next time playing should be bug free...i hope :) lol the trick to the mouse is aiming but still being on the tank if u wanna stay in place. having the mouse away from the tank will not making longer shots.
as for the pop ups, i was thinking about adding more stuff but i had a deadline for the contest and little time as it is cuz of my final exams. so i submited it now and will just add to this swf. (im not the type to make 5 entrys of minor add-ons) so ill leave all the updates on this one.

thanks for the review :)
glad you had fun

Don't call it a tutorial if it's not

It's a "Dress-Up" game. And a very poor one. But who's gonna tell you. Seriously, put some effort in. Not just some crap that has no purpose and no point. The only thing decent is the graphics, but there's no animation so graphics rating goes down. Don't try a game or something like this again.

Addiquate, but has a bit to be desired

I liked the game but the controls were a bit dodgey. You move too slow which makes it difficult to get out of the way of 0s and in the way of 4s and 5s. Losen up the controls a little. In frontpage mode, the controls are really buggered. I mean, sometimes you hit a 5 and it makes you fall backward. Work out the ActionScript. I think you should either, 1 Move freely or 2 Your flash it, say, if you had a score of 2.50 you would be halfway up. The numbers don't have flowing animation, which hurts the eyes, and some of the 5s and 0s move WAY too quickly. You should add in a background (I dunno, rankings list?) and some markers. It's a nice game and has potential and a bit of work.

Newgrounds is awful. I am also awful for making an account here.

Mush Man @Mushman

Male

Joined on 5/24/06

Level:
16
Exp Points:
2,690 / 2,840
Exp Rank:
21,127
Vote Power:
5.81 votes
Rank:
Police Lieutenant
Global Rank:
5,965
Blams:
1,294
Saves:
229
B/P Bonus:
14%
Whistle:
Normal