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39 Game Reviews

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Nice speedy game

I beat it in 44 seconds. It took me a few shots at it though. There's a bug where sometimes the balls hit each other and keep hitting until they slow down enough to break apart. I like the game though. You just need a bigger screen so that the player doesn't accidentaly click off the screen and wreck their progress. Or maybe make it that you don't have to press your mouse down to hit the balls. Great game! Keep it up!

Another Great Version

I've been there since the start and still am.
Hi Luckylolly! It's me, Mushman. I'm back with some more help!
OK, it's late at night and I'm suposed to be in bed. but yet here I am. I see you've uped the graphics. Good to see. Now, I didn't beat the game (only level 6) so I can't give you the ending stats. but it was something like 15 deaths and 7 minutes 30 seconds.
Nice pause feature! Now, what can be improved. An easy mode and stuff would still be good. Like we discussed last time. Easy - Portal is safe and sucks critters. Normal - Portal isn't safe and doesn't suck critters. Hard - Fan death is back in the game.
Maybe a bonus level for players good enough to beat the game in, let's say 10 minutes. You've still got that skill and using it.
And another idea. Slides or slopes. Blow a critter into a slope and watch him slide to the bottom. Also, moving screen. Allows you to make bigger levels and takes the pain of getting a critter "stuck" at the bottom.
And finally, level editor. Great for those (like me) who want an extra challenge.
That's all. And I see you named it your "clever" way. V0.39 instead of V0.4. Keep 'em coming!

LuckyLollipopLad responds:

You beat level 6? Or you got to level 6?

Seems I may have made it a tad too hard...

Nice pause feature!


Thanks!

If I sorted the coding properly, those difficulty levels shouldn't be too much extra work to put in. I do really hate coding though.

10 minutes really isn't great. I can complete it in under 3. But the idea of bonus levels is definitely one I'd like to add before v1.0. Good suggestion.

Maybe I can have a few bonus levels for getting a certain time, then after that, a set of extra bonus levels if you haven't lost a life yet.

I'll try and apportion points to stuff so folk can have a high score list when this is finished.

I definitely like the idea of changing the terrain. I was thinking of having gusts of wind, but I don't know if I'll be able to draw recognisable fans from exactly side-on.

Larger levels - not too keen on that. I like the fact that when I start these levels, I can see the whole thing.

I didn't realise that getting them 'stuck' on the bottom/top was actually a problem for folk. I actually added horizontal borders, but took them out. I'll put them back in.

Level editor - would be good, but don't expect me to make it. Sorry - it's just too hard for me to code that. I don't know if I could do it.

Sad you preferred the previous 2 versions - not as good level design in your opinion? (can't think of any other reason) - but glad you enjoyed it.

Thanks for another great review!

Stay funky!

Very amatur

Your game was done very badly. It was badly coded, the enemy graphics were appauling, the sound was poorly chosen, the SFX were boring, the whole game needs attention. With platforms like the ones where are in the wall shouldn't stop you from jumping when under them. The jumping needs to be higher. The enemies need more frames, the score isn't important so remove it, need more health boxes, include extra life and acctully let him shoot. That'll be a good start. Oh, and don't bring the fact I haven't done any Flash into the matter. I don't make flash, I blam it.

demoninabottle responds:

I wasn't going to. I apreciate your input since you told me what you didn't like and allows me to improve for future projects. Thanks for the advice.

Excellent! I'm impressed!

A game like this deserves the front page! I like your style. I love logic games and this is testing me but I'm getting somewhere. Until now.
I'm on the roof where you see the light bulbs and I am stuck. I don't know where to go. I know if you walk you get the floor to change colours but I have no clues what to change them to. Please help.
Now the review. Your graphics are nice and 3D. I like it how you made the TV view and even the number pads and the telescope. It's all very professionaly done. The sound is sinister but I like it this way. And the file size. It's a dream! I don't even care that there are loading bars all over the place. I'm looking very forward to anothr game from you! Keep it up!

Please, fix the controls

It took me a while to work out the controls. They're quite difficult. You should perhaps make the left and right keyboard buttons to move. And the pointer of the mouse where you're shooting.
For those who are struggling with the controls they work like this:
Mouse: Left - Right = Move left right
Mouse: Up - Donw = Down makes weapon aim right, Up makes weapon aim left.
Work on the graphics and the sound. These could be better. And the gold is pointless. You should make it that you can buy the weapons with teh gold and have infinity ammo rather than limited and picking them up in-game. It's alright but not good enough.

Bad controls

OK, I'm an official member of the LD (Free Lunch Design) forum. I'm gonna make a topic on your very game! I want the people of FLD to see what you have done. Well done.
The one thing I hate about your version of IT (Icy Tower) is the contros. When i say left as I jump right I MEAN LEFT! NOT IN ONE SECOND! Sorry. Hard is annoying because the floor disappears too quickly. The combos (style) are difficult because it won't let me go the way i want to go. The Speed mode is alright but too difficult controls. Endurance is as close as the original IT as you can get. And when lose make it remember your name and allow you to press Space to advance to the next screen. And remember, fix the controls and I'll like the game a lot more.
I also want you to become a member on the forum. I'm proud that you like IT enough to make a Flash version of it. The comunity of FLD would welcome you I'm sure. You'll know me as Mush Man. And PM me when you become a member thee. Quick link to FLD forum (I appologize to the moderators).
www dot freelunchdesign dot com / smf

Skeik responds:

I will fix.. in the next version :P

I'm regestering at the forums now.

Awsome Concept!

This has real potential! Try touching up thegraphics a bit, adding a death counter and maybe time counter, a re-try button, an eraser and maybe a setting where if you die a lot it askes you if you want to make the level a littler easier. Maybe limit of how much you'r allowed to draw. And put music on and off buttons and get some better music. Doing this will result in awards!

You sound like you know what you're taling about

But I still gave you a 1. I don't like How To's unless they're about something interesting or what I want to know. That doesn't mean others might want to know.

Kong-Chuen responds:

Anyway thx for your review.

Awsome to the max!

I've seen the first one (demo) and it was alright. But this is AWSOME! I haven't even started playing. Just the first level. Keep it up!

Hmm... Nice Try

It was fun for a while but then I got bored. Try adding some unlockables and put some more fun into the game.

Newgrounds is awful. I am also awful for making an account here.

Mush Man @Mushman

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